Energy battle is a computer game where the user is invited to develop a set of activities promoting energy efficiency and energy consumption rationalization at home environment.
The game scenario is a two-story house where the user inhabits as well his father, mother and brother and all of them have low energy rational behaviors. The objective of the game is to raise the energy consumption efficiency at home from F level up to level A.
To do this the player must improve the bad habits of consumption of the characters and thus earn credits. Whenever the phone rings the player must "answer the phone" and answer correctly the questions (related to the energy theme) and thus earn even more credits. The accumulated credits can be exchanged for household appliances or more efficient equipment displayed in the existent online shop improving the energy performance of the house and family.
ENA offers the game to all interested parties.
Recipients: basic education (1st, 2nd, and 3rd cycles).
Related documents: Apresentação PowerPoint introdutória sobre o jogo da Batalha da Energia.